Arkerion Studios
Characterv1.0

Cerberus: Animated 3D Character

Cerberus is a rigged and animated character with PBR materials. It has 11 animations. The geometry is optimized with 3 LODs for better performance.

Engines
Unity
Pipelines
Built-in
Updated
27 Jan 2022
Files
13

Overview

This mythological creature can be an enemy and friendly character in different types of projects.

Best use cases for games in genres: Real-Time Strategy, Multiplayer online battle arena, Tactical RPG, etc.

The target platforms are from mobile to PC.

What's included

Technical Information

Geometry:

LOD0:

Tris: 6746 Verts: 3423

LOD1:

Tris: 3858 Verts: 1979

LOD2:

Tris: 2620 Verts: 1360

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Textures

Cerberus_albedo.png

Cerberus_metallic_smoothness_ao.png

Cerberus_normal.png

Cerberus_emissive.png

Resolution is 4096x4096

You can always change the resolution to lower according to the requirements of your project

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Skin and Animations

32 bones, max 5 bones affected for a vertex

List of animations:

Cerberus-idle_01

Cerberus-idle_02

Cerberus-walk

Cerberus-run

Cerberus-skillstart

Cerberus-attack

Cerberus-skillend

Cerberus-damage_01

Cerberus-damage_02

Cerberus-death_01

Cerberus-death_02

All animations are stored in a single *.fbx file

All keyframes are written in Readme file in *.txt

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You can send your questions and suggestions to

rvga.studio@gmail.com

Latest update

v1.0

Initial Release
  • First release.

Full version history

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