Arkerion Studios
Environmentv1.1.0

Stylized Nature – Modular Cliffs Pack

Build natural landscapes faster with a flexible set of stylized modular cliffs designed for real-time environments.

Engines
Unity
Pipelines
Built-in · URP · HDRP
Updated
26 Oct 2026
Files
496

Overview


WebGL demo:


Stylized Nature - Modular Cliffs is a game-ready 3D environment asset pack designed for creating stylized cliff, canyon, mountain, and rocky level environments in Unity.

The pack includes a modular collection of cliff pieces in different shapes and sizes, including straight walls, corners, slopes, ledges, platforms, overhangs, bridges, arches, wall caps, and top pieces. Assets are suitable for forests, deserts, jungle scenes, snowy areas, volcanic environments, fantasy worlds, adventure games, survival games, RPGs, platformers, open-world environments, and stylized level design.

The package includes several visual themes, so the same cliff modules can be used in different biomes:

  • Basic
  • Desert
  • Jungle
  • Ice
  • Lava

This makes the pack useful for building multiple environments with a consistent art style. You can quickly combine the modules to create cliffsides, mountain paths, canyon walls, rocky borders, cave-like entrances, platforms, bridges, river sides, terrain edges, background mountains, or stylized level blockouts.

The cliff modules are designed to work well with a 1 x 1 meter grid. Many edges are intentionally irregular to keep the cliffs more natural and less repetitive when placed together.

The cliffs use stylized materials made for clean readable shapes, strong silhouettes, and simple game-friendly visuals. The pack is built for Unity URP and includes Shader Graph-based materials for the main cliff assets. Lava versions use emission materials for glowing volcanic environments.

The assets are ready to use as prefabs and include LOD groups and colliders, helping them fit better into real game projects. This pack is useful both for prototyping and for final stylized environments.

What's included

  • Total Prefabs: 168
  • Total Models: 34
  • Total Textures: 132
  • Total Materials: 69

Geometry:

  • Triangle count per cliff model: ~6,528 – 38,064 tris
  • LOD0 triangle count per cliff model: ~3,453 – 20,805 tris
  • Total triangles in package: ~3,443,695
  • Optimized for real-time performance

Textures:

  • In-project resolution: 2048 × 2048
  • Maps included:

Base Color
Normal

  • Stylized terrain/demo textures included

Materials & Shaders:

  • Custom Shader Graph materials for cliffs
  • Custom emission Shader Graph materials for lava variants
  • URP/Lit materials for terrain and demo surfaces
  • Shared stylized materials for consistent look and better workflow

Assets included:

  • 34 unique cliff model assets
  • 168 ready-to-use prefabs
  • Straight cliff walls
  • Cliff corners
  • Cliff slopes
  • Cliff ledges
  • Cliff platforms
  • Broken platforms
  • Overhangs
  • Bridge module
  • Arc / arch module
  • Wall caps
  • Top square pieces
  • Top rounded pieces
  • 5 biome/material themes: Basic, Desert, Jungle, Ice, Lava
  • Demo water plane prefab

Additional Info:

  • UV mapped: Yes
  • LODs: Yes, 3 levels: LOD0, LOD1, LOD2
  • Colliders: Yes
  • Rigging: No
  • Animations: No
  • Render Pipeline: URP
  • Highest texture resolution: 2048 × 2048

Latest update

v1.1.0

New

  • Added full support for Built-in, URP, and HDRP render pipelines with no material conversion required
  • Added support for Unity 6 while maintaining compatibility with Unity 2022.3 LTS
  • Added automatic terrain material switching based on the active render pipeline

Improved

  • Updated all custom shaders to support all three render pipelines
  • Improved lighting consistency in Built-in projects using Gamma color space
  • Updated the demo camera to support both the legacy Input Manager and the new Input System
  • Improved demo scenes by removing unused trailer cameras and setting the free-fly camera as default

Fixed

  • Fixed ground, preview, background, and title materials appearing pink in Built-in and HDRP
  • Fixed missing texture on the Grass ground material
  • Fixed missing asset dependencies to make the package fully self-contained

Full version history

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