Installation
Importing the pack, render pipeline setup and the folder layout.
Requirements
- Unity 2022.3 LTS or Unity 6
- Built-in, URP or HDRP – Built-in projects need the free Shader Graph package from the Package Manager
Import the package
- Open the Package Manager (Window > Package Manager), select My Assets, find Stylized Nature - Blocky Cliffs and click Download, then Import.
- Using the Built-in Render Pipeline? Install the free Shader Graph package (Window > Package Manager > Unity Registry > Shader Graph).
Render pipelines
The same materials work in Built-in, URP and HDRP – no conversion is needed.
- HDRP uses physical light units. Open a demo scene, select Tools > Arkerion > Blocky Cliffs > Prepare Open Demo Scene for Active Pipeline and save the scene. It adds an exposure and sky volume (the profiles are created in the pack’s Settings folder) and sets the sun to HDRP brightness. Run it again after you switch pipelines.
- Built-in with Gamma colour space: the demo sun adjusts its brightness automatically to match the URP look.
Folder Overview
Main package folder:
Assets/Arkerion Studios/Stylized Nature/Blocky Cliffs
- Materials/BlockyCliffs Basic, Desert, Ice, Jungle, Lava – the biome materials
- Materials/Ground – the biome ground materials
- Materials/Preview – material preview examples
- Materials/Environment – sky, preview ground and wireframe overlay materials
- Models/BlockyCliffs – the source FBX models
- Models/Environment, Prefabs/Environment – the sky cloud mesh
- Models/PreviewTitles – title meshes for the asset preview scene
- Prefabs/BlockyCliffs Basic, Desert, Ice, Jungle, Lava – the biome prefabs
- Scenes – the biome demo scenes and their scene data
- Textures/BlockyCliffs Basic, Desert, Ice, Jungle, Lava – the biome textures
- Textures/Ground – ground and moss textures; Textures/Details – detail normal maps; Textures/Environment – the sky texture
- Shaders – the Shader Graph shaders (Built-in, URP and HDRP) and the wireframe overlay shader
- Scripts – demo camera, sky sun sync and sun brightness helper (namespace Arkerion.BlockyCliffs)
- UI – the demo controls image
Everything the pack needs is inside this folder. It doesn’t depend on any other Arkerion Studios folder, so you can move it, or install other Arkerion packs next to it, without breaking anything.