Troubleshooting & FAQ
Common problems, their fixes and performance tips.
Troubleshooting
Materials are pink in a Built-in project
Install the Shader Graph package (Window > Package Manager > Unity Registry > Shader Graph) and keep the Shared folder imported.
The demo scene is over-exposed in HDRP
Add a Volume with an Exposure override and raise the Directional Light intensity to 10000 lux or more.
The demo scene is washed out in Built-in
Keep the Arkerion Sun Pipeline Intensity component on the demo sun – it corrects the brightness for Gamma colour space.
Rocks are drawn at the wrong position in Built-in
Leave GPU Instancing off on the materials.
Lava has no glow halo
The halo comes from bloom in your post-processing. Turn on bloom if your project uses it.
Performance tips
- Keep the LOD Groups so distant rocks use LOD1 and LOD2.
- Remove colliders from small rocks the player never touches.
- Reuse the shared biome materials instead of making copies.
- Lower the texture import size (for example to 1024) on mobile or for far rocks.
Support
For questions, feedback, or support, please contact us here:
Email: arkerionstudios@gmail.com
Discord: https://discord.com/invite/gTHbWn94v2
Instagram: https://www.instagram.com/arkerion.studios/