Arkerion Studios

Troubleshooting & FAQ

Common problems, their fixes and performance tips.

v1.1.0Last updated 5 Nov 2026

Troubleshooting

Materials are pink in a Built-in project

Install the Shader Graph package (Window > Package Manager > Unity Registry > Shader Graph) and keep the Shared folder imported.

The demo scene is over-exposed in HDRP

Add a Volume with an Exposure override and raise the Directional Light intensity to 10000 lux or more.

The demo scene is washed out in Built-in

Keep the Arkerion Sun Pipeline Intensity component on the demo sun – it corrects the brightness for Gamma colour space.

Rocks are drawn at the wrong position in Built-in

Leave GPU Instancing off on the materials.

Lava has no glow halo

The halo comes from bloom in your post-processing. Turn on bloom if your project uses it.

Performance tips

  • Keep the LOD Groups so distant rocks use LOD1 and LOD2.
  • Remove colliders from small rocks the player never touches.
  • Reuse the shared biome materials instead of making copies.
  • Lower the texture import size (for example to 1024) on mobile or for far rocks.

Support

For questions, feedback, or support, please contact us here:

Email: arkerionstudios@gmail.com

Discord: https://discord.com/invite/gTHbWn94v2

Instagram: https://www.instagram.com/arkerion.studios/