What's Included
Every prefab in the pack, polycounts and technical details.
Rocks (Prefabs/Rocks)
- Cliffs – Cliff_Large_01, Cliff_Medium_01, Cliff_Medium_02, Cliff_Small_01
- Boulders – Boulder_Medium_01 to 03, Boulder_Round_01, Boulder_Small_01 to 05
- Arch – Rock_Arch_01
- Slabs and platforms – Rock_Flat_01, Rock_Slab_Medium_01 to 03, Rock_Slab_Small_01
- Sharp rocks and fragments – Rock_Sharp_01 and 02, Rock_Fragment_01 to 03
- Small rocks – Rock_Chip_01 to 04, Rock_Cluster_Small_01 and 02
- Pebbles – Pebble_01 to 06, Pebbles_Cluster_01
Foliage (Prefabs/Foliage)
- Rocks_Grass1 to 5
- Rocks_Fern1
- Rocks_Bush1
Environment (Prefabs/Environment)
- WaterPlane – stylized water
- CloudsMesh_Sky – the procedural sky mesh
Example polycounts
| Prefab | LOD0 | LOD1 | LOD2 | Mesh collider |
|---|---|---|---|---|
| Cliff_Large_01 | 21,837 | 10,917 | 4,367 | 2,183 |
| Boulder_Medium_01 | 1,366 | 682 | 272 | 136 |
| Pebble_06 | 110 | 54 | 22 | 18 |
Technical details
- LODs: 3 per mesh (LOD0, LOD1, LOD2)
- Colliders: an optimized mesh collider per rock
- Materials: rocks 9 materials for 37 meshes, foliage 1 material for 7 meshes, terrain 5 materials
- Textures: up to 2048 × 2048
- Rigging / animation: none – the foliage moves with the wind shader
- UVs: clean UV mapping