Troubleshooting & FAQ
Common problems and their fixes.
Troubleshooting
Materials are pink in a Built-in project
Install the Shader Graph package (Window > Package Manager > Unity Registry > Shader Graph) and keep the Shared folder imported.
Cliffs are drawn at the wrong position in Built-in
Leave GPU Instancing off on the materials. With the Built-in pipeline, Shader Graph materials with GPU Instancing can be drawn at the wrong position.
The demo scene is very dark in HDRP
HDRP uses physical light units. Add a Volume with an Exposure override and raise the sun intensity to 10000 lux or more.
The demo sun looks different in Built-in
The Arkerion Sun Pipeline Intensity component on the sun adjusts it for Gamma colour space. Keep it on the demo sun. For shadows like in the demo, set Shadow Distance to about 150.
Lava has no glow halo
The halo comes from bloom in your post-processing. Turn on bloom if your project uses it.
Support
For questions, feedback, or support, please contact us here:
Email: arkerionstudios@gmail.com
Discord: https://discord.com/invite/gTHbWn94v2
Instagram: https://www.instagram.com/arkerion.studios/